Dev Log 3
Descent to the Future » Devlog
Dev Log 3 - Coyote Time
Today I finished the second part of the tutorial which implemented acceleration, deceleration, coyote time and jump input buffering. Then I deviated away from the tutorials to add double jump. Next up will be dashing both on the ground and in the air, I don't expect to keep either of them for my current project, but I will need to know it for DttF, so I am going to learn it. These weekday posts aren't going to be very juicy with my limited time and remaining brain power.
Descent to the Future
Fast paced top-down action RPG with 360º directional attacking!
Status | Prototype |
Author | CaptainCainer |
Genre | Action |
Tags | 2D, Action-Adventure, Short, Top-Down |
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